How to create a Color picker using Python ?

How to create a Color picker using Python ?

Vasanth kumar k's photo
Vasanth kumar k
·Apr 12, 2022·

2 min read

Subscribe to our newsletter and never miss any upcoming articles

Play this article

Introduction

Color pickers are widely used to find a particular color in an image which can be used for theme selection and font colors for applications. In this blog, we will see how to create a color picker using python.

Abstract

Creating a color picker using python programming language

Requirements

  • tkinter
  • Pillow ( PIL )

Headers

from tkinter import * 
from tkinter import colorchooser ,filedialog
from PIL import Image, ImageTk
import PIL

tkinter is for the UI of the Application . PIL is used for getting image information

Initial setup

root=Tk()
root.title(" Click on any where on image to pick a color  ")
c=Canvas(root)

First, we are creating a window in which we are going to place a canvas

Functions

def _from_rgb(rgb):
    return "#%02x%02x%02x" % rgb


def colorpic(e):
    global width,height
    global entry,entry1,disp
    global newFrame
    b1=Image.open(glb_img_name).resize((width,height),Image.ANTIALIAS).convert("RGB")
    pixs=b1.getpixel((e.x,e.y))
    ds=_from_rgb((pixs))
    color=ds

    entry.delete(0,END)
    entry.insert(0,str(pixs))

    entry1.delete(0,END)
    entry1.insert(0,str(color))

    disp.config(bg=color,fg=color)
    newFrame.grid(row=0,column=1)



def width_height(owidth,oheight):
    while((oheight>680 )):
        owidth,oheight=int(owidth/1.1),int(oheight/1.1)
    while((owidth>930 )):
        owidth,oheight=int(owidth/1.1),int(oheight/1.1)
    return owidth,oheight


def open_another():
    global c
    global newFrame
    global myimg
    global glb_img_name
    global width,height

    newFrame.grid_forget()
    imgname=filedialog.askopenfilename(initialdir="/Desktop/python codes",title="open images",filetypes=(("png files","*.png"),("jpg files","*.jpg"),("jpeg files","*.jpeg")))
    copy=Image.open(imgname)
    owidth,oheight=copy.size
    width,height=width_height(owidth,oheight)
    myimg=ImageTk.PhotoImage(Image.open(imgname).resize((width,height),Image.ANTIALIAS))
    c.grid_forget()
    glb_img_name=imgname
    c.config(width=width,height=height)
    c.create_image(0,0,anchor=NW,image=myimg)
    c.grid(row=0,column=0)

_from_rgb

this function will convert rgb tuple into colorcode value

colorpic

this function will get the x,y position where the mouse clicked in the image then it uses the x,y position to extract the pixel from the image then it will display the colorcode and rgb values

width_height

this function will reduce the original image width and height to fit in the screen

open_another

this function will open another image after opening the initial image

Rest of the setup

imgname=filedialog.askopenfilename(initialdir="/Desktop/python codes",title="open images",filetypes=(("png files","*.png"),("jpg files","*.jpg"),("jpeg files","*.jpeg")))
imagename=imgname
glb_img_name=imagename
copy=Image.open(imagename)
owidth,oheight=copy.size
width,height=width_height(owidth,oheight)
myimg=ImageTk.PhotoImage(Image.open(glb_img_name).resize((width,height),Image.ANTIALIAS))
c.config(width=width,height=height)
c.create_image(0,0,anchor=NW,image=myimg)
c.grid(row=0,column=0)
c.bind("<Button-1>",colorpic)

newFrame=Frame(root)
entry= Entry(newFrame, width= 10)
entry.grid(row=0,column=0,padx=10)
entry1= Entry(newFrame, width= 10)
entry1.grid(row=0,column=1,padx=10)
disp=Button(newFrame,text="  ")
disp.grid(row=0,column=2,padx=10)
sel=Button(newFrame,text="Open",command=open_another)
sel.grid(row=0,column=3)


root.mainloop()

initially in this, we are opening an image from any directory then that image will get displayed on the canvas . Then if any click is detected in the canvas it will invoke the colorpic function and display the chosen color information .

final code - https://github.com/vasanthkumar7/Color-picker

Screenshot (209).png

 
Share this